Pog Scripting Language SDK Documentation
V0.91 Beta  - January 2002


This documentation is the primary source of information on the Pog scripting language and tools used by the Flux engine and the game Independence War 2: Edge Of Chaos. If you are new to Pog you should read the introduction.

For language specifics refer to the language reference.

We shall refer to the game Independence War 2: Edge Of Chaos as I-War 2 throughout this document.

Note: This document is not a tutorial for the Pog language, or the ANSI C language on which it is based. It assumes that you have at least a basic knowledge of programming in a C-like programming language.

Important: You must read and agree to the License Agreement before using this document, and any of the contents of the Pog SDK.

Accuracy: While we have made every effort to ensure the information in this SDK is accurate, we cannot guarantee that the SDK and its documentation is completely accurate and free of errors. For definitive information on a particular pog function please consult the header files supplied with the SDK.

Support: This is a beta release of the SDK and documentation, and is not supported by Particle Systems or Infogrames. Pog Scripting queries may be placed on the US Infogrames Independence War Forum.

 

 

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